Master AR Game Development Through Real Projects

Join Kosovo's first comprehensive program focused on augmented reality game mechanics and interactive storytelling

Explore Our Program

Common AR Development Roadblocks

Performance Optimization Issues

Students struggle with maintaining 60fps while rendering complex 3D models in AR environments. Frame drops make games unplayable on mobile devices.

Tracking Inconsistencies

Object anchoring fails in poor lighting conditions or when users move too quickly, breaking the immersive experience completely.

User Interface Placement

Traditional 2D UI elements feel disconnected in 3D space. Players find menus and controls frustrating to interact with using touch gestures.

Cross-Platform Compatibility

Code that works perfectly on iOS crashes on Android devices due to different AR frameworks and hardware capabilities.

Our Practical Solutions Approach

Hands-On Performance Profiling

Learn to use Unity's Profiler and ARCore/ARKit debugging tools. We teach specific optimization techniques like occlusion culling and level-of-detail systems that actually work.

Environmental Testing Protocols

Practice in various lighting conditions using our mobile lab setup. You'll build backup tracking systems and learn when to switch between different AR modes.

3D UI Design Workshops

Create spatial interfaces that feel natural in AR. We cover gesture recognition, voice commands, and how to design UI that works with hand tracking.

Multi-Platform Development

Build once, deploy everywhere. Our curriculum covers ARFoundation, platform-specific optimizations, and automated testing across different devices.

"
The program completely changed how I approach AR development. Before joining, I was stuck creating basic marker-based apps. Now I'm building location-based games with multiplayer features that actually perform well on mid-range phones. The mentor support made all the difference when I hit technical walls.
Blerim Kastrati

Blerim Kastrati

AR Developer, GameStudio Pristina

Your Learning Journey

Months 1-2: AR Fundamentals

Start with Unity basics and ARFoundation setup. You'll create your first marker-based app and understand how AR tracking actually works behind the scenes.

  • Unity 3D environment setup and navigation
  • Camera calibration and world tracking
  • Basic 3D model placement and manipulation
  • Lighting and shadow integration with real environments
AR development workspace

Months 3-4: Interactive Game Mechanics

Build games people actually want to play. Focus on gesture controls, physics interactions, and creating engaging gameplay that works specifically in AR environments.

  • Touch and gesture recognition systems
  • Physics-based interactions with virtual objects
  • Score systems and game state management
  • Audio design for spatial environments
Interactive AR game testing

Months 5-6: Advanced Features & Portfolio

Add multiplayer capabilities, cloud anchors, and location-based features. Complete your portfolio with three polished games ready for app store submission.

  • Multiplayer AR experiences using Photon or Mirror
  • Cloud anchor sharing between devices
  • GPS integration for location-based gaming
  • App store optimization and submission process

Program Investment

Next cohort starts September 2025

Foundation Track

€1,200
6-month program
  • Weekly 3-hour workshops
  • Basic Unity and ARFoundation training
  • Two completed AR projects
  • Community Discord access
  • Basic portfolio development
Get Information

Enterprise Track

€3,500
6-month + 3-month internship
  • All Professional Track benefits
  • 3-month paid internship placement
  • Advanced cloud services training
  • Team leadership workshops
  • Direct industry connections
  • Lifetime alumni network access
Schedule Call

Learn From Industry Veterans

I spent eight years at mobile gaming companies in Berlin and London before moving back to Kosovo in 2023. The biggest challenge I faced early in my career was the gap between academic projects and real-world development constraints.

That's exactly what we're solving here. Every lesson in our program comes from actual problems I've encountered while shipping AR games to millions of users. When you're stuck at 2am trying to fix a tracking bug, you'll have solutions that actually work.

12+ Published AR Games
2.3M Total Downloads
85 Students Mentored
94% Job Placement Rate
Senior AR Developer and Program Lead